CONTEXT

The Institute blog. A collection of information, essays and polemics relating to industry, culture and technology.

Business cannot exist in a vacuum. We examine the nature of ideas, communications and change within our contemporary cultural and technological landscape. We highlight potentially harmful actions and advocate for the freedom, meaning and agency required for human industry to thrive in a complicated and uncertain world.

KRIS TRIGG IS ALL TAPED UP

Kris Trigg discusses A Window to Reality.

A Window to Reality #001: THE POP ARTIST was kicked off by Kris Trigg in a local disused shop. During the performance we managed to discuss the project with Kris…

 

THE INTERVIEW

The following interview was conducted between Kris and James Poole during the performance in Loughborough town centre.

Having worked with Graff.io before I am familiar with their approach and outlook. I am always open to working on new projects and we share very similar views on being open minded and progressive.
— KRIS TRIGG

When you got asked by Graffio Arts to be part of the project, what were your immediate thoughts?

Having worked with Graff.io before I am familiar with their approach and outlook. I am always open to working on new projects and we share very similar views on being open minded and progressive.

How do you approach a project like this?

Not to think too much about the space so I have no preconceptions. I had a vague idea that I wanted the content to be loosely based on a building that had a connection to Loughborough but apart from that I like the anticipation and the challenge.

How did you decide on the artwork for the performance?

As before loosely based on a local building. I knew that I would start off with a strip of yellow but apart from those two elements I wanted to space it would sit in to have some influence on what was produced on the day.


How did you feel that it went on the day? 

Loved it. I felt very calm and happy to just let it happen. I enjoyed the bigger space around the board / canvas and this allowed me to engage with the process of producing and also to see the piece entirely from different viewpoints.  I also enjoyed the pressure of producing in front of an audience as I am normally quite reserved.

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JAY CLARKE COMES OUT SWINGING

Jay Clarke discusses A Window to Reality.

A Window to Reality #004 featured Jay Clarke and was a brief but explosive performance. Jay spent over fifty hours modelling his sculpture before he arrived and when the performance took place, we ran for cover. After we’d recovered, we sat down with Jay to discuss the project…

THE INTERVIEW

This interview was conducted with Graffio Arts at our studio in Jan 2020.

It’s been quite phenomenal hasn’t it? It’s been quite theatrical. Can’t wait to see the final production
— JAY CLARKE

You've just completed AWTR #004 with us, an epic performance today. How's it been so far?

So far? It's been quite phenomenal hasn't it? It's been quite theatrical. Can't wait to see the final production.



Can we get a bit more depth into your practice?

It's figurative, it's mostly 3d. It has a lot of influence coming from traditional practice processes. The other aspect to it is it's quite kind of visceral, glutinous kind of work, using a lot of low tech materials - like expanding foam or the poly resin. Each one has an abjection to it - it might be glutinous or heavily textured - almost like something that would evoke a fleshy emotion to it. They all seem to be within the area of gentle decay - they might appear to melt like a wax work, or the plaster works tend to have a flax effect - caused from this process of mixing acid into the plaster before it sets - which creates a reaction throughout the body of the plaster while it's being casted - that's very unique. 

How much do you think your practice has evolved over the last few years?

About four years ago - I wouldn't say I had one. Going over to Bulgaria and studying there for a year really opened my eyes up to the horizons that you can get from being an artist. coming back - its been constant development, development - making something new, making something different - pushing it towards it getting bigger and better than the last one. It leads to some interesting places - exhibition wise, as well as getting to some far out places.



How much of your current work involves destroying your art?

I guess it comes into all manners of the work. Something's always going to get destroyed in the making of it. You could go down the route of saying - even the moulds are getting destroyed. But I've got a strong thread of work now where it is literally just making a hollow sculpture, filling it full of paint & then finding as many creative ways of letting that paint back out as possible. The plaster has its destructive processes - using acid to deteriorate it. So I'd say it comes into - in the context of the work.



So Window to Reality - part of the premiss is that we are destroying all the artwork anyway - how do you feel that your work fits into the bigger picture of the project - your art will have another life within AR?

I think it's great. It's quite easy to let go of this sculpture already, knowing that it wasn't going to be made to last. I've already done half the work in destroying it. But it was never really about the sculpture, it was always about the painting, the process leading up to how that paint got on the canvas was just one of much, elaborate ludicrous work ready. The sculpture was really the tool. The axe was the paint brush. But to destroy everything in the end, It's great! I don't see anything wrong with it. 


Do you ever get attached to any of your pieces of work?

I don't think I could actually take a hammer to any of my other works without it being subsidised one way or another. But if I know a piece is going to be destroyed then yeah - let's destroy it!  But anything else - possibly not.
 


We gave you a short four hour window for your performance - any incite into how you approached this?

That four hour window came with about 50 hours of hard labour before hand. You'd never have got a sculpture off that fast, no matter how big your team was. I think 4 hours - it was just taking a mould of the person who was a cast of - then yeah, everything was done off side. The plinth was taken down & made to be screwed together in a matter of minutes - and everything was booked, packed & ready to go. It was just a case of bringing it in for the final - finishing touch.

So I understand for this performance you've approached it differently and done a time lapse of it being made, which is going to become a piece of the AR. 

Yeah that's right. It should give the audience a bit more of an incite into how it was made, and the length of time that everything took in the end, from taking a mould off a living human, to having a foam impression, to casting that again in plaster - not in one single piece either -this was cast in several stages. This was because the nature of the project needed a heavy base but a hollow inside for all the paint to go in. So, it was one of my more complex pieces that I've done. 

The piece the audience are going to be confronted with is going to be the paint spilt canvas, so to suddenly see a time-lapse of someone getting moulded and cast is almost irrelevant until you watch it though and find out that everything that's been done has led up to this final... I'd say it was an installation in the end. Quite an immersive artwork that ended up covering the walls and everything. But I felt like that was what this project was about, it wasn't so much about the sculpture, it was more about getting that paint onto the wall. The sculpture just happened to be a strong visual aid in doing so as well as having it's own kind of meaning & orientation, and everything that comes with it in my art practice in general. 

Is there an element of detachment that you needed to practice here?

Not for this one - I've got all the photos. If you'd have turned around to me & said - now delete all the photos and delete all the videos of it actually happening - I might have been strained at that point ! But for me, knowing that the sculpture would be getting destroyed the canvas would be getting destroyed - for me the artwork, through and through was the video. The video is the artwork to me and I can quite happily let go of everything else.

Do you think this will happen in the future - that the digital version could become more important that the real thing?

I think it would be a hard one to argue at this stage. We're still at a point where we hold onto physical objects. The way the digital arts is moving - the way it bridges with an "analogue artwork" - the blending of the two I think will drive digital work further in that respect. Digital is still quite new. Having physical work with an embodiment of digital - like an overlay - or part of the process - something that can be combined with something more tangible - as a way of opening more doors for people. I fee like we're going to be conditioned to have augmentation and VR - at some stage..... Like Google glass was a good attempt at bringing the AR into the mainstream. Give it enough time and you might find that you're going down the High Street and everything in the shop shows you everything about it. If not though Google glass then through your smart phone, until such a day when we have a better source of tech.

It feels like it's coming doesn't it. Can you foresee any interesting use cases of Augmented reality?

Things like digital artworks - that don't exist in a space, but you can walk around a room -using 3D mapping. You can see the artwork in your own time - with your own device. Something quite explosive - where you had to either be there in the moment to see it. With a device you could do back and rewind it - eg something that had - exploded. 


We were talking earlier about an exhibition (Trash Art) where the artwork was destroyed. It could then be rewound and watched again in AR... 

Yeah - you've got the option of playing it in reverse. So you could freeze time - see bits of artwork flying through the air. Or show something really abstract and colourful -there's a lot of theory you could go into there - suggesting things about colour floating in the air. It's not necessarily a painting, it's not a sculpture, but it's still there and something to be considered.


Any commentary on the empty shops, the current status of the high street - it feels like a shift is happening. Commerce changing, commodity goods are moving online and the offline world is having to radically re-think what it is. Do you think the arts could fit in in any way to help support the high street? 

Yeah - First off - independent shop owner that have empty spaces can save money by letting artists in - using it as a creative space on short term contracts. If they collectively allowed more creative outlets to use their spaces it would draw more people back to the high street. I think that times where theres austerity - people look for more creative ways of showing off or creating artwork - disused shops could be a bridge in that gap - to either show off their art & it not having to be so low end. In a time where there's a lot of struggle in the world. 


Would you say that there is any scope to get down to peoples level and present artwork and present it to people that wouldn't normally set foot in a gallery?

When people go to town - they normally have a handful of shops that you normally go to. But the rest of town, you just discard - you might not even have to go into them, but why not give them something interesting to look at as they walk past? Instead of another Poundshop or charity shop - it could be a painting or a sculpture or something to interact with. AR is one of those things - you can click a button on your phone and it can take you from a QR code to something. If you had a few of those dotted around town -eventually people will stop and look and see what's in that window. That then keeps people in town for longer, keeps people talking for longer. The more artworks we get into empty shops - you could create a hyper gallery in itself. You've got a row of empty shops - stick a piece of art in every-single one. Give's people something to look at. Doesn't have to be the most complex thing in the world or the most difficult to understand - but that exposure to artwork -gets people thinking a different way about things. It could be therapeutic. Could be good for your wellbeing. 


Do you think art can be therapeutic? 

Yeah definitely. It doesn't have to be some pretty picture that you're looking at - and you don't have to stair at some 18th Century oil painting for 2 hours to say - "Yeah - I get it." But to look at something a little outside of the box and try and take your own from it when you leave... You might have though about things in a different way. Or you might come with a statement and it might be different to what you were thinking - but people's minds tend to get a bit numb these days with the general routine. You get a bit bogged down. You get some people that won't ever set foot into an art gallery - but it doesn't have to be complex or confusing. It doesn't have to be something where you walk away and say "I don't get it" sometimes it's good to say "I don't get it" But if you do that every once in a while, chances are it's going to be good for your wellbeing, or lift your mood.

 
Everything I end up doing ends up being really toxic or dangerous to human life in one way or another.
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MONO DREAMS OF ELECTRIC SHEEP

MONO discusses A Window to Reality.


A Window to Reality #002 THE GRAFFITI WRITER featured Leigh Drummond, aka Mono. His performance comprised of completing a multi-layered Blade Runner inspired mural in spray paint at our studio. After the performance we sat down to discuss the project…


THE INTERVIEW



I’ve seen things you people wouldn’t believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain.
— Roy Batty [Bladerunner, 1982]

This interview was conducted between Mono and Graffio Arts in Dec 2019.

What was your initial thinking with the project? 

As it's being filmed and it creates an interactive animation, or piece of AR that could be viewed (which is unusual) then I though that it could be more about the process than the finished piece, to a certain degree. So I wanted to create a story within it, like an event happening within the technique. Not necessary a story, but show what is involved in the process and how that could be displayed as something that is visually exciting and could work back and forth. 

Did it give you the chance to work in a different way ? 

Definitely. When I do a mural for example, it might get filmed, or not. But to have a record that everyone can see - thats really quite different. It also links in with animation.  To put an animation on the internet can be difficult. Whereas artwork with animation that can be viewed in-situ is possibly more powerful & that's interesting to me. 


Do you feel that adding AR / XR layers to a piece of artwork is important right now? 

Right now, it is, definitely. it's important as we're in a time where viewing things in a non static way is more trending, not just trending but the capabilities are now there. The kit has slowly shrunk down and the platforms are there now, combining it with what I do - something in-situ and offering the potential to view back the history of its creation is a powerful thing.

Surprising for a new tech that it hasn't been pushed to a new level yet. It could be something that we have every day in the future. Some of the potential is interesting. It could affect all art in everyday in every way in the future. 

Initial steps at this level are necessary, viable & exciting. There's a lot of experimentation going on. Things haven't been completely taken over, people aren't aware - so there's the chance to impress upon people a new tech that relates to previous things.

Painting murals is a very public art form. To have an extra layer to it, and to not only see the process, but the created product would then be able to be animated, and perhaps monetised of the back of that- they are all interesting possibilities.


Do you think the original Graffiti scene has changed? 

Graffiti has changed - Graffiti writers are considered Graffiti artists now. The practice is considered as an art movement in academic terms now. The original ethos of doing it illegally in its purest sense is still there.  Things haven't been taken over yet.  Graffiti needed to change and evolve to stay interesting. It's spread from it's one form.

I think the original scene is still there though.  I mean, CCTV did more damage to the original scene. We need change to prevent things stagnating. If something becomes a repetition of what it was, then it just becomes boring. 

XR / AR / VR - it's just another level that is only just coming about. That the kids are extending further. 


Can you see a point in the future where all pieces have some kind of XR involved? 

Potentially I can see XR used in all pieces in the future. And it may not even be done by the person who did the artwork - ie you just saw the piece on the street - you then create a piece of XR / AR to go around it. It's a possibility - wherever the artist intends that is another matter.  The Streets in general will probably become quiet augmented anyway. So who knows?

It could go quiet sci-fi with retinal displays, built into your head & you could be advertised upon when you don't want it. Hopefully that wont happen! 

You've touched on something really interesting there - that it may not necessarily be the artist that adds another layer of reality to the artwork...

There's levels within AR, Even just creating a virtual tour could be done in every city and could focus on graffiti. Or it could be all the art in a city - to include graffiti and all the art galleries. That could be done by individuals in the future. 

I don't think every piece will be created with the intension of having an AR focus. To understand the process, sometimes you have to go backwards. I personally do a lot of very stark, simple artwork, in the form of drawing and sketching, to go back to the root. Sometimes all you've got it just a mark and a surface. It's nice to have the ability to do that anywhere.  Having the reliance on digital software could become a reliance, then generations could loose old skills. 

A Window to Reality is taking high street spaces & gives artists the chance to do something which can be used as an augmented reality layer. What were your intensions in doing an installation in a small space?  

The first thing we have is the scale - Graffiti is normally done on a large scale - which can be easier. Working small you have to you other techniques - that alters the way the artwork goes - slightly. The AR gave me the chance to work differently - so the chance to add more process than usual. Overlaying and showing a more dynamic creation from the beginning, starting with things that I wouldn't normally do - ie to create  4D artwork. As time is involved. Needed to be more than the image - it needs lots of layers. 

So there is a 4th dimension in AR. The overall image is larger but then end image is smaller. So I can expand outwards and work towards a smaller point. 

Any commentary on the empty shops on the high street?

Empty shops is happening everywhere. A big factor of that is Internet based shopping. But also we are living in a time where people maybe want more out of the high street. They it stagnating in other ways - not just in shopping - the shops are still there. But there's a lot of other aspects - life has now changed - people want to have these interactive experience a lot more.

We have had the standard of the hi-street, since Victorian times (and pre)- that has changed. We are still at the beginning - we don't know where this could go. This is an interesting beginning -we have a lot of empty space on the hi streets and people don't really know what do do yet. So it cold create a lot of interest. 

It could give something to the people where so they can have a visual ref of where they're been - you could create an actual activity for people to partake in.

Hi streets are failing. Not just because of online shopping. there's more to it - the whole high street just does need modernising. 


If society is completely evolving, does it feel like we're going to have to go back to basics, where towns and cities become a place to bring their goods to market, a more experimental place to commune and interact on a physical level. 

It could be very necessary as well as if people are on the digital world not communing it could be very detrimental for mental health. So having areas to go, not just bars to go to. We have had museums, but where do we go next? We might go backwards for a bit - We don't know yet! In some ways, this isn't any different from anything that happened in the past - as it feels new now but in the future it will just be another change that we had to go through.

Do you think that the arts can add to society’s wellbeing?

I think the arts are aspirational - perhaps born of decadent society where people have the chance to create art freely. But having this opportunity to do things freely - maybe we should create things which are for the public more -there is a certain amount of responsibly which can be ignored, but it's nice not to! 

That's what I love about Graffiti jams - the feeling, the energy levels seem to change in the space.

Again, perceptions from the public help - so when they go to a jam, they no longer feel threatened. It's a back and forth thing - they go to a jam and realise that these people aren't just criminals. They are just trying to express themselves.

 

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A WINDOW TO REALITY, INTERVIEW Graffio Arts A WINDOW TO REALITY, INTERVIEW Graffio Arts

DAYDREAMING AND DRAWING WITH LIAM PROUDMAN

Liam Proudman discusses A Window to Reality.

A Window to Reality #005 featured Liam Proudman, ex DMU Fine Art student and ex intern from Graffio Arts.  His tea-fueled, freestyle doodle performance was completed at our studio. When Liam was finished we sat down with more cups of tea and discussed the project…

THE INTERVIEW

It was a strange sort of sensation, really. Odd really as I’m really used to people watching me draw. Maybe there’s a pressure surrounding it that brings that feeling out.

The following interview was conducted with Liam by Graffio Arts at our studio in December 2019.

You've just completed the 5th performance for AWTR - how do you think it's gone?

It's gone pretty well. A challenge but a welcome one!

Where were the challenges for you ?

I've never worked on that scale before trying to essentially transpose the same method I'd use in a sketchbook. Making it wider - keeping those things in mind. It was actually surprisingly difficult.

Whats the usual scale that you work at? 

Usually A4 or a little bit bigger. I've got some nice some nice newsprint paper if I want to go a bit bigger - I tend to use that for life-drawing classes as apposed to sketches at home.

Have you ever worked on this scale before?

Never quite this scale. I've done large scale paintings - but nothing where we're spreading onto the wall.

Can you talk us through your practice

A lot of drawing essentially. Elaborate doodles, is a good way of looking at it. It gets to be wider ranges than that -can be pretty far flung - but for these purposes. It's lots of drawings - a stream of consciousness, seeing what comes out when I switch off.

You were asked to do this slightly different project - involves producing a piece of art under pressure. How have you dealt with the four hour window? 

I tried to prepare before hand. Coming up with an idea of the kind of stuff that I might start to draw. That was very helpful, as apposed to going blind - which would have been more of a struggle. There would have been a lot of siting around trying to come up with something. This was, I had something to fall back on, like a kickstart point, so I could take it from there.


How much was improvised and how much pre-planned?

I'd say pre-planned would be a bit false! The general idea of a lot of it was already there, but it didn't come out exactly like anything I'd already done. It was more concepts than a play by play.

Did you treat it in a different way from a normal piece - did the fact that you were being recorded add a different slant for you?

Yeah - it was an uncomfortable sensation - even if for the most part it was just me dealing with the camera. It was a strange sort of sensation, really. Odd really as I'm really used to people watching me draw. Maybe there's a pressure surrounding it that brings that feeling out.

Would you say that affected the way you drew? 

It felt harder to get into the zone - maybe like there was a sense of judgement there even when there wasn't? It was just a thing to overcome. At least it means that when I go back to sketching without being on camera I'll find it a lot easier!

Can you see any point in the future when Augmented reality is added to all pieces of artwork?

I don't know about "all" - I think people will always want to return to traditional means. As it becomes a more accessible thing for more people I think we'll start to see it more and more.

Are there any benefits you can see, or any negatives for using AR or VR within the arts?

There is something to be said about seeing a piece of art in the flesh. You get a different feel for it when you do that. There's been a long long long debate in the art world about that. I think the benefits could out-weigh the negatives.


We were talking about a strange paradox in this Instagram world where people are feeling like the've seen real art on their devices, without seeing it in the flesh. We're finding that AR can actually help get people to a visible location to see it. Do you have any thoughts on this concept?

Yeah - I would agree with that. While it's niche it won't make much difference but as it becomes accessible it would help. Take social media - the amount of art that I've found out about that I wouldn't normally know about is ridiculous. I would assume that's true for a lot of people. AR would allow you find art in places that you wouldn't normally see it. Like in a place that you would already go anyway.

I think what you're talking about is very similar to the concept of AWTR. Presenting art to people outside of the traditional context. Offering a chance for people who don't normally go to a gallery to see it. If your art could say something to someone off the street -what would you want it to say to them?

I would want it to say that art is a worthwhile endeavour in of itself. Even if you don't want to do it as a job. Even if you're not very "good". It's worth doing just for the fun of it. Just for the joy of it. Just because you've not found some art that you want to do, there' a lot of art out there that you'd enjoy doing


How does it make you feel when you're drawing? 

Everything. It's like life - in the process of a drawing - you might feel everything going, ranging from absolute frustration, rage to blissful highs. Also sometimes you feel absolutely nothing at all!

So would you say it's therapy for you, creating art? 

Yeah, I'd say it's the only thing that no matter whats going off in my life, I will keep returning back to. It's got its claws in at this point. I think that's a big part of the reason that I keep doing it.


Could it be good for the wellbeing of people that see it as well?

In a certain sense, it can be more comforting as you don't have the stress of making it! You know, they get to enjoy it for what it is. That's a very nice experience. If more people where doing that it would be a good thing.


We've made an effort to temporarily repurpose shop windows in Loughborough really to offer something to an area that needs filling, in our option. Maybe improve the aesthetics, add some culture. Have you got any comments to the empty shops on the high street? 

Maybe not get into that. As political statement as statement as it would end up being from me! How far can we go?


Go as far as you want!

Tory cuts have devastated every community going, and they've systematically destroyed working class towns, such as Loughborough. Such as Rotherham, my home town. It's a good thing to be bringing some brightness and some culture to these places. But we should be very aware of why these high streets are empty and not be distracted by pretty art. Ideally we have full high streets and art everywhere. But you've got to pick your battles.


So if the high street is in its transitional faze, where can you foresee it going next ? Is it going to be more of the same - just more shops or can see it turning into something else ? 

I'll tell you what I'd like to see. Id like to see more than just shops on the high street - I'd like to see more community centres or various - little clubs. Places you can go and not spend any money. Libraries, cultural centres, galleries. You could come up with a thousand different ideas for what you could do with the high st. The issues is that if it's not monetarily viable they're not going to let you do it. That's what I'd like to see, I don't have any faith that its going to happen.

This is it, through the arts and through creating, and going something back and putting some colour and culture and life back into the high street, maybe in some small way if can create a shift. There's talk of the high street needing to become this experiential place - where it really does just become about people. The shops that have stopped working are commodity based shops, they can't compete with the online world. The offline world is rapidly becoming a world where people meet, create, share and commune. And- importantly as you've just said - for free. Could there be more places for people to do and do something, for free? 

There's something to be said for - a lot of - through out the arts, it spits in the face of the traditional market logic. You can't quantify art -when it's subjective. If some of that rubs of on people, that would be a very good thing. You might start to understand things of value - not economic viability -something deeper than that. That's what art is - ultimately. It's something that's more than the material basis of it.


It's pure self expression isn't it? It's unquantifiable as well. As soon as you add a monetary value to it, it becomes something that it isn't. 

It perverts the process somewhat. But hey - people gotta eat!

 

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TAYLER FISHER'S SENSORY OVERLOAD AESTHETIC

Taylor Fisher discusses A Window to Reality

A Window to Reality #003 was from Taylor Fisher from Modern Painters, New Decorators. His dub infused, mixed media install was completed in Jan 2020 at our Canal House studio as part of AR City: A window to reality. We executing six in total from a local artists. We record the performance, it can then be re-watched again in Augmented reality, and using the Graff.io Arts AR app. The following interview was conducted between Taylor Fisher and Andy Harper from Graff.io Arts. Check the interview on Graff.io Arts: https://graff.io/blogs/ar-city/
 

A Window to Reality #003 featured Tayler Fisher with a dub infused, mixed media performance. After the performance we sat down to discuss the project…

THE INTERVIEW

How do you feel about the project so far? 

It's good. Different. It's good for me as well. I recently joined with new studio space & my work has changed a lot since I've been there over a few months.

I've developed a lot - but now I feel like I'm at a point here where I know what it is, I know what the language of it is.  So it's good to have the challenge of doing something different.  I've now got to apply what I've been figuring out so far...

I've heard you work with soundscapes & music? ( ~2.45 mins )

Sound has always been a big element there. For me it's working on these things its never just one things, there's always the influence of all the stuff around it- it's never just the painting or sculpture. So In the past - working for my degree show, I was messing on the side.

Do you start with the sound first or the visual art first? ( ~3:40 mins ) 

I think it depends what it is - a lot of the time I'm visually based - that might give me an idea to do a sound thing - once I've got into that realm of the soundscapes- then the sounds start themselves. To add to what I was saying - it's all about building the bigger world around the work - bigger soundscape and a bigger landscape. it's not just about the figures or the subject that's are in the work - it's about the bigger world that's been put across.

Tell us about your new studio space? (~1min)

I'm at Modern painters, New Decorators - it's in ( Loughborough ) town They've setup a gallery space and now there's studio space upstairs.

You mentioned that your studio has changed your practice, what do you think has happened since you've started there? ( ~1.5 min )

I thought I was working one way during my degree - for a long while.  I felt that my work started to become a bit stagnant and didn't have the best studio setup - as a result my practice slowed down a little bit. So then when it came to sorting out a studio space with MPND - it became a good opportunity to try out these new ideas I've had floating around in my sketchbook.  But the biggest thing has been colour. I've not really used much colour in the past - and now its all really deliberately contrasting colours. Trying to channel this really borderline - sensory overload aesthetic. 

So you've got 4 hours to do an installation right here - you've got limited time - how do you feel about the space or time constraints? ( ~5mins )


Initially I was worried - because working with paint - you've got to think about drying times. Usually in the studio you've got big times between making things. I gave it some thought and in my studio. A lot of the time I'm working on paper, sometimes I work straight onto the canvas. I think I'm going to approach this - making different elements and bringing it all together.

Is there an element of free-styling or improvisation? Or do you know exactly what you're going to do on the day? ( ~5.45 mins )

Usually I'll have sketched and plans and sometimes those are looser than others. I got into the work knowing roughly what I'm going to do. So I might get some stencils made for it or I might get some source imagery ready. But once the work is ready to be made.

Does music always accompany you when you're working? ( ~6.5 mins )

I can't work in the quiet. In the studio I've got the record player setup. I've got some of my records there that I try not to chuck paint on! Party because i like the music, part of it is - silence is killer!

You're a traditional artist, how do you feel about the use of modern tech, in this case augmented reality to give the user the chance to rewatch the performance. How does that sit with you as a traditional artist? ( ~8mins )

A lot of the time I'm using a computer - photoshop - making edits of stuff, I've started making a lot of stencils of my work - I've been using a laser cuter to cut some complex stencils. There's an element of when the software it's a bit old - or the laser cutter changes the shape of things- theres some small nuances to it.

I'm always including more digital / tech stuff into the work, that feeds into it. We've talked about sound already..... Especially when we're talking about AR - involving the viewing - that sort of thing - I think in times like today, where mobile phones are at the end of everyones arm - Constantly - Instagram is way more important than it's ever been. Sometimes it's difficult to get the everyday person that isn't usually interested art - sometimes difficult to bridge that gap. But if you can almost approach them on their turf - So if they see something like this, they know they've got their phone, they know they can engage with it, gives them a reason to look at it and interact with it.

 

That's one of the concepts for AWTR - it presents artwork on the streets & high street and we're trying to get involvement from people that aren't usually interested in art. Everyone is using the tech nowadays - so for anyone to pick up a phone and interact with the art is interesting. in terms of the performance- do you think you're going to be treating it differently from a normal piece? (10 mins )

Usually - I'd just show the finished thing. Usually performance isn't really an important part of my practice. I've thought of the way that I work in my studio and how I could apply that as a visual element. A lot of the time when I'm painting I'm using printing techniques & using other bits of paper - which I'll then add to the canvas on the board. So, in this project, it turns what is usually only seen in a private studio / work in progress into something that people can engage with... So yeah, it should work.

 

Window to reality, using empty shops on hight street, to give artists the opportunity to display their work publicly, in an effort to show something different - any comments ( ~12 min )

I've never known Loughborough to have so so many empty units. Which, is a shame. I think a lot of that is a symptom of the times we're in. A lit of the time, people are held behind super high fees that landlords want to charge - because for the longest time, they could charge them.

I makes it hard for anyone to jump in, open a small shop. Obviously as this project shows, it offers up an opportunity to do something with those spaces. It's nice that you can use a town centre in a different way. Doesn't have to just be about reality or shopping .

In one sense, it's a shame that there's a lot of empty shop fronts, in another - it could be an opportunity - it could be good thing - as the project is trying to do.

 

if your work could say something to someone that isn't familiar with the arts, what would you like it to say? ( 13.20 mins )

A lot of the time - my work is trying to take current, personal things & extrapolating.... a lot of the time it's commenting on some of these things that I've mentioned - like empty shop fronts being a symptom of the time. Sometimes my work is trying to be a confrontation to these things - or a way for me to personally work these things out.

https://taylerfisher.com/

 
Out of that, these soundscapes started to emerge.  I though it could be a good accompaniment to the other work I was making and that turned into a bigger thing...
— Tayler Fisher
 
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AGATA TOMASZEK GETS TO THE CORE OF THINGS

Agata Tomaszek discusses A Window to Reality

Agata is a graphic design undergraduate at DMU and ex intern at Graffio Arts. Agata has been developing her typography practice and married it with Art Nouveau for an unlikely performance at our studio for the final part of A Window to Reality. 

THE INTERVIEW

Agata was interview by Graffio Arts in January 2020.

Thank you for your performance: A Window to Reality #006

Thank you very much for the opportunity - it was a great experience and something completely new to me. So it was really great to take part in this project.


Can you tell us about the thinking behind what you've just done?

I study graphic design and behind design I am also interested in architecture. Modernism is one of those movements that I really admire. Because of the form, the structure and all of those very strict principles and rules that are applied to all of those projects. But recently I also got really attracted to Art Nouveau. It's the opposite really the form is really fluid, organic. It's focused really on the ornaments, the decorations. In this case "decoration" became the key word for the whole project. So you could also call it "de-coration" - so getting rid of everything that is core (the rules and the principles)  and leaving only the visual elements.

You've got CORE at the centre and you've ignored the core? ( ~ 2 mins )

Exactly. I've kind of built a frame around it and it also is linked with Art Nouveau. The tiles that were very popular to use in that movement. So it's ignoring the core and building the decoration all around it.

Brilliant. You're a Graphic Designer- have you ever done anything like this before? ( ~2.20 mins )

No it was completely new thing and a huge challenge!  As a graphic designer I am used to working with a computer so it takes a quite a bit of time to prepare a piece. in this case - designing a typeface, working on the composition & the context - so the challenge was to perform everything and bring it all to life.



We've given you a four hour window. How did you approach the performance? How much of your work was pre-prepared and how much was improvised? ( ~3mins )

It was mostly pre-prepared. Because it's not art- it's mostly design - so it has to be planned to look good. However, there was a lot of improvising- as it was my first experience, I wasn't sure what to expect. So it was hard to imagine it in a big scale on a wall. So I would call it pre-prepared work but also a bit of improvising.



Have you ever used augmented reality or come across it before?

I have heard about it, seen some examples but never worked with it. I think it's a great way to engage the audience and get people interested in what we do - in this case typography.



Can you see any interesting uses within graphic design for augmented reality? ( ~4.30 mins )

I guess it's kind of a new technology - it's obvious that designers use animation to make their work more dynamic. I think AR or mixed realities are a way to create an interaction between the viewer and the design. It's a completely different approach & hopefully I'll be able to use it more in the future as a way of designing things.

It's immersive and it also allows sounds & motion to be included which adds to the immersive experience. We are trying to understand how much of a lifespan these techs will have - how long do you think AR and XR will be around for? ( ~ 5.30 mins )

It's really hard to predict. It's a way to go because nowadays we live in the spirit of zero waste, and being ecological. I think it's a way of performing arts that doesn't harm the environment - you can duplicate it as much as you want and it's accessible through different channels. Also we are surrounded by technology - so we crave new experiences more and more. So it's also a way of surprising and even shocking people, in the way that the arts can do. I think there's a big future for this movement.

We've talked about so many use cases - children are growing up where tech is just part of everyday life. People are almost expecting some of these extended realities now. So some of the thinking we are putting into using these technologies is to do it in an ethical way, a wholesome way that adds an extra level that adds to art and design that is good and doesn't detriment the person that's using it.

You've now done this very interesting performance, it's going to be live on the high street and anyone can download our Graff.io Arts AR app, and trigger your performance in augmented reality.

What would you like your work to say to someone that is seeing it for the first time? ( ~ 7.30 mins ) 


I'm not sure what I would like it to say but for sure, I hope it's something that will catch peoples attention. Because typography is a thing that is not very popular - it's something that surrounds us everywhere but we don't notice it - especially as art. So I hope that it's going to change the perspective that people perceive typography and I hope that they're going to enjoy it.

 

Another part of the project is to help repurpose the empty shops on the high street. I don't know if you have any thoughts on the empty shop situation - whether the arts could help or improve or enhance that in any way? ( ~ 8.30 mins )

I think that reason the high street is getting empty is that the popularity of web. People prefer to shop online because this way they avoid the possibly of not finding what they need or being able to compare prices. So it seems like online shopping provides better user experience. However bringing art to the streets I think it would encourage people to get out more and experience things as a community, together. To give them something to talk about, and it's something that this online community is not able to provide for them. Besides that I also think that art is one of those few things that is able to bring people together, so I think it's an awesome idea!

It's interesting, some what you're talking about are the way that many people are seeing the evolution of cities and towns. That they are becoming a place for humans to interact and have human experiences. To get away from digital communities and have real communities. It's experiential, the idea of coming into a town centre and having experiences now, real physical experiences, is important. What would you like a town centre to become ? ( ~10mins )

I think the most important thing is to make it sociable. if you go out you're going to meet people and interact with them - so we don't perceive each other as strangers. It would just be nice to have a good experience together. Not just walking around because we have to - it should be a pleasurable experience.


Within that pleasurable experience, what is art, what do you think create that experience - it is pleasurable to create, or to view or both? ( ~ 11 mins )

I think it's both creating and experiencing. For sure it's important to the environment to influence our mood. But also it gives us a reason to go out and to know that you can expect to see things that inspires you - or it gives you a topic to discuss with other people. So I think it's not only what you see but how you interact with it.

For sure. Then the idea of building on previous generations, taking what we've learned and doing the next thing. Then the idea of the generations coming along and seeing that these things are possible - maybe becoming inspired that maybe a child could maybe take your work in and that might trigger them to look at Art Nouveaux, or graphic design and they might even look at going to university? ( ~ 12 mins )

That would be amazing! I hope that it inspires people, if not it's just an interesting thing to look at - to bring the life back to the streets.


Maybe the arts could do that, who knows? It certainly seems to form a richer experience for humanity. There's another aspect to the arts - can art be good for health and wellbeing, it's it just the act of creating art or design, or could it be the act of experiencing as well?

I think experiencing as well, because that's the reason to slow down. Slowing down is something that we really really need in our lives right now. If you walk down the street and you just stop to look at something, and it can bring you some other thoughts or references, and I think that is a great purpose of art, the experience that it brings you.

In this case “decoration” became the key word for the whole project. So you could also call it “de-coration” - so getting rid of everything that is core (the rules and the principles) and leaving only the visual elements.
— AGATA TOMASZEK
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THE POP ARTIST'S PERFORMANCE

Behind the scenes footage of A Window to Reality.

Kris Trigg kicked off a Window to Reality in a local disused shop. A mock gallery wall, rolls of tape and a blank canvas. What would the local community make of it? This is what happened…

 

BEHIND THE SCENES: THE POP ARTIST

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006 THE TYPOGRAPHER'S PERFORMANCE

Behind the scenes footage of A Window to Reality.

Agata created her own typeface inspired by Art Nouveau and mixed the hand made quality of the arts and crafts movement with tropes of Modernist structuralism for the final part of A Window to Reality. This is how it went…

 

BEHIND THE SCENES: THE TYPOGRAPHER

In this case “decoration” became the key word for the whole project. So you could also call it “de-coration” - so getting rid of everything that is core (the rules and the principles) and leaving only the visual elements.
— Agata Tomaszek
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